by Gunter » Thu Jan 17, 2008 3:08 pm
The mouse cursor still gets trapped inside the window, as I described before. This makes it impossible to drag the window to a new postion on my screen....
After exiting the game, the cursor was trapped in that same area at first, but then it got freed and could move all around the screen again, however, the sensitivity was changed in windows, so I had to go into the mouse control panel and restore my correct sensitivity....
I do use the -dinput switch on the command line, if that makes a difference.
Can someone else try running this in a window and verify this behavior?
i.e., if you call down the console to free the mouse, you can't move the mouse outside of the quake window.
And I'd still like to be able to use the ALT key to toggle the console.
EDIT: ok, I tried running in a window without the -dinput switch, and it didn't happen. The mouse sensitivity still changed in windows though.
Then I added the -dinput switch back in, and the problem came back.... and it stuck even after I exited Quake.... My mouse cursor is still restricted from leaving the area where the Quake window was located.....
The mouse cursor still gets trapped inside the window, as I described before. This makes it impossible to drag the window to a new postion on my screen....
After exiting the game, the cursor was trapped in that same area at first, but then it got freed and could move all around the screen again, however, the sensitivity was changed in windows, so I had to go into the mouse control panel and restore my correct sensitivity....
I do use the -dinput switch on the command line, if that makes a difference.
Can someone else try running this in a window and verify this behavior?
i.e., if you call down the console to free the mouse, you can't move the mouse outside of the quake window.
And I'd still like to be able to use the ALT key to toggle the console.
EDIT: ok, I tried running in a window without the -dinput switch, and it didn't happen. The mouse sensitivity still changed in windows though.
Then I added the -dinput switch back in, and the problem came back.... and it stuck even after I exited Quake.... My mouse cursor is still restricted from leaving the area where the Quake window was located.....